Gaming as a Service

Gaming as a Service: When we talk about Cloud Computing Systems we may be mainly focusing on Platform, Infrastructure, Software and Network as a service as the main and common areas that are presented to us, but there is another area to watch and keep an eye on as it gets a stronger foothold into the cloud and that newcomer is Gaming as a Service (GaaS).

A Look at the HP Moonshot 1500

Last week HP announced their “second generation” HP Moonshot 1500 enclosure and Intel Atom S1260-based Proliant Moonshot systems, a high-density computing solution targeted at hyperscale computing workloads. They’re billing it as the first “software defined server” and claiming that it can save 89 percent of energy, 80 percent space, and 77 percent of the cost of their DL380 servers.

Client Hypervisors: Intelligent Desktop Virtualization too clever for its own good?

In 2011, we asked if Client Hypervisors will drive will the Next Generation Desktop. Yet, other desktop virtualization industry experts, such as Ron Oglesby, decided the technology was a dead man walking, writing off Type 1 Client Hypervisors.

Touch to Kill the VDI Star?

Businesses today waltz with the end of the PC. AppSense’s Jon Rolls wrote an interesting blog post on how the Windows desktop has not ceased to be in the post-PC era. For many businesses the corporate PC and the corporate laptop are increasingly supplemented by a personal tablet, personal laptop, personal smartphone. Perhaps if corporate IT moved faster (or depending on your viewpoint, businesses were willing to invest more in IT), then the rising reality of users believing they must bring in personal devices to be productive would halt, possibly even recede.

VDI vs RDSH: Squabbling Siblings or Embattled Enemies?

Before you even get to the entertaining “Citrix vs VMware vs Other” quasi-religious debate, there will be a VDI vs RDSH altercation. It can altercate for days. Ultimately, no business question gets asked, nor decision made, as technical stags lock antlers.